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KICKBALL 2023 (ANTHIEL)  Kickball (Outdoor) · Any All Levels Welcome (Casual Competitive Play)

Accepting Team Players Only
Season:
Spring 2023
Starts:
2023-05-11 00:00:00.0
Ends:
2023-06-29 00:00:00.0
Registration Dates:
2023-04-12 – 2023-05-10 regular
Minimum age:
18 years old
Maximum age:
99 years old
Age as of:
2023-05-11 00:00:00.0
MonTueWedThuFriSatSun 6:30pm to 8:00pm

Kickball

Team Fees
Regular 70.0 per player
Free Agent Fees
Regular 70.0

WHAT WE BRING
- Kickballs
- Referee

WHAT YOU BRING

- Teams will bring $120 in cash, the FIRST NIGHT ONLY, to pay for ref fees for the season.
- Sneakers or cleats (no metal spikes)

Team Setup
- 10 players on the defensive field: 4 outfield, 4 infield, pitcher, and catcher
- Minimum of 3 females on field at a time
- If only 1 females are present, then only 7 men can still be on the field.
- Teams must have at least 6 players present to play
- Outfielders must stay on the outfield grass until after the ball is kicked
- Infielders must stay behind the imaginary line across the infield from first base to third base until after the ball is kicked
- Batting order is male, female, male, female continuously throughout the game. Men must keep a consistent batting order and women must keep a separate consistent batting order.
- Everyone kicks, regardless of whether he or she played the field in a given inning


*Any rule adjustments relevant to number of players on the field can be made PRIOR to the start of the game if BOTH Captains agree and confirm with the Umpire and/or MCCS League Manager.

Gameplay - Pitching
- Pitcher's role is to make easily "kickable" balls for batters. No spin, excessively fast pitching, or bouncing of balls. Uncooperative pitchers can be removed by the umpire if necessary.
- Strike zone is the plate plus 1 foot on either side and 1 foot in front.
- Ball must be thrown underhand.
- 4 balls is a walk
- 3 strikes is an out (foul with 2 strikes is an out).

-7 innings

Gameplay - Fielding
- Infield Fly Rule - A fielder may NOT intentionally drop a catch-able ball in an attempt to complete a double-play. If a player intentionally drops a ball as determined by the referee, then all players are safe at their next base including the kicker running to 1st base. Infield fly rule is only in effect when there are runners on first and second or bases are loaded.
- Fielders have priority of space: contact between runners and fielders will result in runner being called out unless umpire determines that a fielder intentionally obstructed or interfered with a runner or intentionally drew contact.


Gameplay - Kicking
- The team captain is responsible for assigning and monitoring the kicking order.
- All players must kick in alternating male / female order.
- Kickers can place plant foot no more than one foot in front of home plate to kick.
- Bunting is not allowed. Bunting is any action determined by umpire to deaden the ball. Kicks must include a follow through motion. If determined a bunt, you are automatically out.
- Kicking with any part of the foot is allowed (toe, instep, laces, etc)
- Kicks that do not hit the foot (shin, knee, etc) or that hit the batter on another body part after they hit the foot are considered foul balls.


Gameplay - Base Running
- The base runner may run through 1st, 2nd, and 3rd bases rather than stopping on each base. Treat every base like 1st base.
- All plays at bases are treated as force outs, regardless of whether the runner is truly forced or not. Runners do not need to be tagged if a throw beats them to any base they are running through.
- Runners must avoid contact with fielders. Contact will result in an out.

- Runners are not required to touch the base if they are avoiding contact with fielder. Runners should run as fast as possible past/through the bag while avoiding contact.
- The base runner must use the safety base to score at home plate.
- No sliding or diving while running the bases. Sliding or diving will result in an out.
- Runners must be touching the base until the ball is kicked. Runners who lead or leave the base early will be called out.
- Runners cannot steal a base.
- Runners may not advance bases once the pitcher or another player has the ball within a 5 yard radius of the pitchers mound.
- Runners may be thrown out by hitting them directly with the ball below the shoulders. Hitting the runner above the shoulders in the head or neck is prohibited.
- All ties go to the runner.
- For plays that take place around home plate, the catcher must use home plate to force a runner out while the runner must use the safety base. The determination of whether a runner is out or safe is dependent upon if the ball/catcher touches home plate prior to the runner tagging the safety base.

- Commit Rule - Once a player rounding first, second, or third base passes the halfway point (as ruled by the umpire), player must proceed to the next base.



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